Sabotage Studio was formed by Martin Brouard and Thierry Boulanger in 2016 to construct THE MESSENGER, about a young ninja who ventures through a cursed world to deliver a scroll paramount to his clan’s survival in a demon-haunted world. Among many accolades and glowing reviews, the game earned Sabotage the Ubisoft Indie Series 2018 Award.
The Messenger begins as an 8-bit action platformer with a simple story only to turn into an epic time travelling tale, eventually revealing itself as a 16-bit Metroidvania packed with replay value and deadpan humor. What begins as a classic action platformer soon unravels into an expansive time-traveling adventure full of thrills, surprises, and humor.
Special Reserve Games united with Sabotage to create special packaging that nods to the game’s blend of retro-style and cutting-edge gameplay. For a special, extremely limited game bundle, we also worked to create hand-made wooden bokken.
We talked to Martin Brouard about THE MESSENGER’s Reserve Edition and the journey of the game’s development.