DISC ROOM [SWITCH RESERVE]
Jan Willem Nijman, Doseone, Kitty Calis, Terri Vellmann
READY TO SHIP. All items in order must be ready to ship before this product will ship.
The SRG Reserve of THE TALOS PRINCIPLE for Nintendo Switch features:
ABOUT THE GAME
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam, the creators of the Serious Sam series, and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything, Infinite Ocean).
Assume the role of a sentient artificial intelligence placed within a simulation of humanity’s greatest ruins, which are linked together through an arcane cathedral. Players are tasked with solving a series of increasingly complex puzzles woven into a metaphysical parable about intelligence and meaning in an inevitably doomed world.
PUZZLE | STRATEGY | ADVENTURE
MORE ABOUT THE TALOS PRINCIPLE
We create rare edition collectibles that sell out quickly, and our production and shipping process is often similarly fast. Therefore, we are unfortunately unable to offer cancellations or refunds after purchase. Please order carefully.
In rare cases, if numbered stock is unavailable due to damage or loss, we will ship unnumbered stock in replacement. We print an extremely small amount of these unnumbered units, so in even rarer cases we will have to cancel and refund orders when we do not have any replacement stock.
When you order items that are still in production, alongside items that have already been produced, all items will be held and will ship when the entire order is ready. For this reason, you may want to place a separate order for preorder items.
For more information on Special Reserve Games policies, please see our FAQ.
At Special Reserve Games, we create amazing physical packages to honor the games you love. We scoff at the minimum standards and seek out the maximum standards. Our game jacket covers are printed on the thickest allowed paper per console standards. Reserve boxes are constructed from a custom-made material. We couldn’t find paper we liked enough for our instruction booklet covers so we made our own paper. We use complex printing processes to combine embossing, debossing, raised UV, spot UV, grit texture, multiple layers of protective laminate, and more. A 200-lb person could stand on our shipping box and it wouldn’t crumple. We put quality above everything because we know you love these games and we want holding them in your hands for the first time to be a remarkable, tactile experience. Woof!